![]() ![]() ![]() If the spawner runs as a service - make sure that a “VRaySpawner for 3ds Max 20xx” (“20xx” is your 3ds Max version) is started as a Windows service. Log on to the Render Server machine and ensure that a V-Ray DR Spawner is running. It is fairly easy to check if that's the cause and fix the problem. Here is a short description of how Distributed Rendering works: An inconsistent setup may lead to renderingĭiscrepancies and the final image may be incorrect. To run the same version of all software used. Things, all network paths, if used, must be accessible by all machines and all machines need ![]() A V-Ray GPU Render Server is a V-Ray standalone instance running in server mode (waiting for render requests).Ī consistent setup across all machines is crucial for DR to work correctly. V-Ray GPU Render Server is the equivalence of a V-Ray DR spawner when GPU rendering is used.It starts a 3ds Max instance on the server machine that waits for render requests V-Ray DR spawner ( vrayspawner) is used in CPU distributed rendering.A Distributed Rendering Spawner must be running on each Render Server machine participating in Distributed Rendering A Distributed Rendering Spawner is a V-Ray instance waiting for render jobs.A Render Server is a machine, to which a Distributed Rendering job is submitted.A Workstation is a machine, from which a Distributed Rendering job is submitted. ![]()
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